∿ serenibrain CONTROLLER

HEAD MOVEMENT + BLINK EXPLORER

Your signal, in motion.

Center your head, then push the turtle with a gentle tilt.

EXPERIMENTAL A / C MAPPING

Connecting to the local headband reader…

SIMULATED TABLET · 800 × 600

Turtle cursor

Waiting for signal

Push with your head. As the cursor moves, its resting head position moves with it. Center your head to drift back toward the middle.

Cursor 400, 3000 px/s800 × 600 px

Face forward and hold still, then set head center. Try the five circles. A lost signal or hidden tab freezes the cursor in place. This sandbox moves only its own cursor.

EXPERIMENTAL · DISPLAY ONLY

Blink preview

Loading profile…
Blink-like pulses0
Shape match · not confidence—
Last pulse strength—
Less sensitive · stronger blinksMore sensitive · softer blinks

Loading settings…

Move left to require a stronger pulse, or right to catch softer ones. The shape check stays the same. Yawns and spontaneous blinks can still match; no new collection is needed to try the slider.

What the eight examples established

DIRECTION

Head joystick

Center to begin0% deflection
LEFT / RIGHT · C0%
UP / DOWN · A0%

Face forward and hold still when setting center. This shows an approximate control direction, not physical angles. Turning your head is not mapped.

EEG · 50 + 60 Hz NOTCH FILTERS

EEG activity

—counts peak-to-peak · last 1 s

50 and 60 Hz mains are filtered from this waveform and the blink estimate. Raw recordings and signal-quality checks retain the original samples. Blinks and muscle activity can still produce large excursions. The experimental preview matches waveform shape; it does not establish whether a blink was intentional.

Connection & local recordings